Editor Dan Cottrell adds further context to two sessions.
’Gaming the scenario’ means players manipulating the rules and set up to win the game in a contrived manner, rather than use the natural order of rugby.
For example, a 9v6 game constrains the defence and provides opportunities for the attack. Players should use the natural order of rugby to score tries by fixing players, and the defenders need to use a sliding defence with plenty of communication to stop that.
However, if you set up decision-making exercises which only have one or two decisions, then the players robotically perform the skill.
The best example is a 2v1 exercise. If the defender comes from a fixed point against the attackers, who come from pretty much a fixed point, the ball carrier has only to run in one direction. They can pass if the defender is attracted to them, or dummy pass if the defender drifts over. The rest is just good technique.
The canniest players ’game’ it by running an exaggerated line at the inside of the defender. In a real game, another defender would probably step across to fill that gap.
Better 2v1 exercises mix up the starting points, so the attackers must constantly reassess their running lines, based on where the defender is coming from.
Take this into a 3v2 situation, and any little piece of chaos you can create helps generate more dynamic and challenging exercises.
Mark Calverley’s exercise is always a favourite of mine. There’s enough change to make the players consider many options. Damian McGrath’s 4v3 exercise has the same effect.
In both, the players don’t have much opportunity to plan ahead. More than one option opens up, so they can’t simply stick to one plan which works every time. By more dynamic, we mean changing all the time, so one run through will rarely look like another.
By running these exercises, you can build up the players’ skills base to fix defenders and pass accurately to break the defensive line. When I coach these exercises, I’m encouraging the first receiver to do the following:
If you are defending the lineout, should you always put a player up to defend against front ball?
The pros are simple...
The cons make it more of a risk...
My preference is always to challenge at the front.
The risk/reward balance goes in favour of the defence, because it puts so much more pressure on the attack to execute their systems effectively. That pressure can lead to mistakes.
If you’ve decided to take that route, Joe Payton’s guide to challenging at the front of lineout makes excellent sense to take on board.
I particularly liked the way the front lifter changes their angle.
Also, if you are good at defending front ball, you learn how to be more effective at winning it, too.
You know what a good defence will be looking for and how to counter it; it really is a virtuous circle of improvement.
As with all of these tactics, you need to try them under pressure. You should have at least two sets of lifters and jumpers to practise with. If not, it’s high time you worked on that.
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