Editor Dan Cottrell adds further context to two activities.
The miss pass is a much-maligned skill.
It is not just a long pass. The best miss passes force a defender to stay glued to the missed-out attacker, allowing the receiver more time and space.
The attributes of a great miss pass are: Hard and fast, flat, late.
It’s hard and fast because it needs to win a race. That’s the time a defender has to adjust to move from an attacker who was supposed to get the ball to the new attacker. It also has to be hard because gravity will make the ball fall towards the ground, and that’s more pronounced over a longer pass.
It’s flat and late because it gives less time for the defender to move, and the attacker has more chance to run onto the pass.
While plenty of players can pass long off one hand, the number of players who are competent off both is far fewer.
But, as I say, the miss pass is not just a long pass; it’s a conscious decision to draw a defender onto the missed player. That’s why you have to set up realistic situations in training.
Use this activity as a basis for this. It starts with the mechanics; players get used to the timing involved.
But if you don’t get to the development, you’ve not really challenged your players to use the miss pass. Instead they’ve just been using long passes.
The difficult part comes in avoiding an interception. The passer must engage their defender and look to check that the other defenders won’t step in.
Technically, you can suggest to the passer that they need to be facing up the pitch, head up and looking a little to the side. Their peripheral vision will do the rest.
But the reality is that you need to let them make mistakes and work out how to see when to make the pass. I encourage the defenders to go for interceptions, both in the session and in games.
This is a high-mistake environment and you should warn the players that this is likely to be the case. They should reflect on what they can do better next time.
Play the ’Miss pass game’, below, once you’ve run the session.
Here, we debate the pros and cons of unopposed rugby – running through plays without any opposition.
I’m interested in looking at this from a learning point of view.
Research on how we learn best suggests that we need to make mistakes in situations which reflect real-life circumstances.
You probably recall teachers telling you to do loads of exam papers.
How many of you did them on your bed, with your headphones on? Did you learn?
Well, maybe; but not as much as if you sat down in a silent room, on a clean desk, with only your pencil case for company.
Unopposed rugby is a bit like this. Our players will be learning from the experience. Not as much as playing a real match, but that’s impractical, of course.
I did a survey on social media (see below) to see what a range of coaches thought about unopposed team runs, and whether they were a necessary evil.
It produced a range of answers, from some very experienced coaches. More from them to come in a follow-up article.
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