A tackle is completed when the tackler has done everything he can legally to prevent the tackled player releasing the ball. Ultimately, the defender can do this by getting to his feet to challenge for the ball but even if he can’t challenge, he can prevent the attacker placing the ball back quickly.
A tackle is completed when the tackler has done everything he can legally to prevent the tackled player releasing the ball. Ultimately, the defender can do this by getting to his feet to challenge for the ball but even if he can’t challenge, he can prevent the attacker placing the ball back quickly.
Warm up time: 5-7
Session time: 8-10
Development time: 10-15
Game time: 10-15
Warm down time: 5-8
What to think about
This session mixes up the angles the tackler comes from so he works hard to make the tackle and then readjust to finish the job by making the ball carrier gain as little advantage as possible when he places the ball.
The tackler is working on the edge of the laws here, because he must get to his feet before he can play the ball and also release the ball carrier once he has tackled him. But as long as he is still moving while in contact with his opponent, he is still tackling. You will know what looks right and this is key, because the referee’s perception of “release” will make him blow the whistle or not.
set-up
- Grip and stick to the ball carrier, driving with your legs.
- Aim to “finish” the tackle by preventing clean presentation of the ball.
What you get your players to do
Set up a triangle of three cones around a ball carrier holding a ball between himself and a tackle tube or a ruck pad. A defender starts opposite. You shout out which cone to go around and he must tackle the ball carrier to the ground and then get to his feet to retrieve the ball (see picture 1).
The ball carrier holds onto the ball and tube as he falls. He then tries to present the ball as if his try line was behind him. The tube acts to make sure the ball carrier falls over properly and creates additional distractions.
Calling out a cone. The defender touches that cone and then tackles the ball carrier who is holding onto the tackle tube. Once both are on the ground, the tackler gets up to retrieve the ball, as the ball carrier aims to present the ball behind where he started.
Development
A ball carrier jogs inside a 3m square (see picture 2). When you call a letter, the defender runs around that cone and puts the ball carrier on the ground.
When the tackle is made, call out another cone and the ball carrier has to place the ball towards that cone. The tackler aims to prevent this legally.
By calling out a cone. The defender touches that cone and then tackles the ball carrier who is jogging inside the 3m square. As he is tackled, call out a cone the ball carrier has to place the ball towards. The tackler aims to prevent this legally.
Game situation
Four attackers with a ball each have to score a try within 10 seconds. Two defenders try to stop them. Start with attackers walking around their 15m by 6m box and defenders patrolling their own 1m area (see picture 3, fig 1).
When you shout “GO” defenders move into the attackers’ box. Attackers touch the ball down on the try line behind them before running towards the 1m area.
Defenders can decide to double team one player, or go for a player each. Once an attacker has scored a try, he can help out a team mate. There are lots of tactics both teams can use to draw out defenders or target attackers.
When you say “GO” the four attackers run to the try line behind them, turn and then all have to score at the other end. The two defenders have 10 seconds to prevent a score happening. Play full contact.
What to call out
- “Keep the feet active throughout the tackle”
- “Push their hips with your shoulder to stop them twisting”
- “If you land on top, bounce up and go for the ball”