Heads up and beat the chaos
We need to develop players’ ability to pass with their heads up to see what’s coming. This session helps them pass in corridors of traffic and limit the chance of collisions. It is a simple session to set up and has plenty of developments.
We need to develop players’ ability to pass with their heads up to see what’s coming. This session helps them pass in corridors of traffic and limit the chance of collisions. It is a simple session to set up and has plenty of developments.
Warm up time: 5-7
Session time: 8-10
Development time: 10-15
Game time: 10-15
Warm down time: 5-8
What to think about
You can change the difficulty of the main exercise by changing the dimensions of the box. Make it shorter and wider to make it harder.
However, it is important that there is little opportunity for players to collide when they are not braced for contact. Hence, you should avoid “crossing” in the exercises.
Any of the variations can be used as a warm-up handling exercise.
set-up
- Run straight, look up and pass when the receiver is in space.
- Keep the ball above hip height when you pass.
- Look ahead and then look at the receiver.
What you get your players to do
Put three players at one end of a 15m square on one set of coloured cones and three players at the opposite end on another set of coloured cones.
They run down the box, receiving a pass from a feeder at the edge and moving the ball to the other feeder - as in the top picture. They turn and repeat. They should do one “there and back” before changing positions. Restart if there is a dropped ball.
Passing chaos - The players run straight, taking and giving one pass to end up with the feeder who started the other group’s passes. They turn and run straight back.
Development
Get the players to run back at an angle on the return leg. (See the middle and bottom pictures).
Change the dimensions of the box.
Try using different types of ball: soccer, tennis or netball.
Chaos angles 1 - After completing one length, the players turn and run back at an angle.
Game situation
Play touch rugby whereby any three players in each team can pass the ball forward. Play six touches before a turnover. However, if a forward passer is touched in possession of the ball, it is an immediate turnover.
Chaos angles 2 - As they run at this angle, they pass the ball along the line and avoid passing to another group’s player.
What to call out
- “Call for the ball to help the passer”
- “Risk the pass – let’s see which ones we can make”
- “Pass hard to the target”