Running lines like corners and arrows improves angles and timing of players’ runs but it needs a certain level of understanding of passing and moving.
The corners are sharp angles; arrows are straight. The player who turns the corner does so at the tackle line and should be able to see who to pass to.
Cones and balls, plus four ruck pads for the game situation.
ACTIVITY: One player starts opposite a gate. They run towards it, take a pass, turn the corner indicated by the cones and pass to another player, who has to run either a straight line or two sides of a triangle. The key is the second player’s pace on to the ball. Develop this exercise by switching the sides to pass to and then taking away the cones.
DEVELOPMENT: Add another attacking option. Potential receivers must run an angle and change direction, running hard on to any pass. Develops communication, decision-making and timing of runs.
GAME SITUATION: Set up four ruck pad-holders 5m to 10m from a feeding player. An attacker runs through a gate, turns a corner and attacks the ruck pad-holders as they move forward to make contact. Three support players come through gates, after which they need to run angles. The aim is to find a gap between the ruck pad-holders or at least only take a slight glancing contact.
Operated as before, the passer has two options
Four ruck pad-holders come forward
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