This great warm-up game prepares players to take a bad pass and then make an excellent instant pass to ensure the attack keeps going.
A game which teaches players to take a bad pass and then make an excellent instant one to a team-mate, ensuring the attack keeps going no matter the quality of the ball received.
A 10m square with two players in the middle and two at either end facing each other (see top illustration). One ball per square.
Activity: Outside player (A) passes to put Player 1 under most pressure – up high, down low, to the left or the right. But, ensure all passes can be caught (see middle illustration). When Player 1 catches the ball, they have one second to make a pass to Player 2’s chest area – anywhere else is a poor pass (see bottom illustration).
Once Player 2 has caught the ball, they pass to Player B and the game starts again. Switch players round. Score one point for every clean catch from a poor pass, another point for an accurate pass within a second and a point for an accurate pass to an outside player. The player who makes the most passes to chest height in one minute wins. If using lots of groups, work out the best group by adding all scores together. Every player plays in all four positions, so the game takes about five minutes.
Player A sends a poor quality, but catchable, pass to Player 1
Player 1 has just one second to catch and pass the ball accurately to Player 2
Player 2 catches the ball and passes to player B; the game starts again with a poor pass back to Player 2
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