Improve players’ handling with this 10-minute warm-up activity. You can expect lots of errors but also plenty of laughs and development.
You need to get your players to touch the ball as much as possible while they are moving around.
That means they need to look ahead to avoid contact and they must have their hands ready to catch or retrieve the ball before moving it to the next player.
At the top level, you might expect a high level of execution and very few dropped balls. Here, you should concentrate on energy and effort. Only look for the best at the end of the blast, in the testing zone.
In the first week you do this, players will need some instruction on how it all works, so give yourself an extra couple of minutes to cover this. The next time you run the blast, you will move quickly between the stations.
Put as many players and balls into a small area. You then shout one of three colours.
If you shout “Red!” (like ’a red rag to a bull’), anyone carrying a ball runs as fast as they can for five paces.
If you shout “Blue!” (for sky), they throw the ball in the air. Anyone can catch the ball, but a ball carrier cannot catch their own ball.
If you shout “Green!” (for grass), the ball carrier puts the ball on the ground and someone else picks it up.
Players get into groups of three or four.
The first group runs down a narrow corridor - put a line of cones 3m from the side of the pitch.
The ball carrier has to leave the corridor and pass the ball back in. The next receiver catches the ball in the corridor and then repeats.
Once every player has done this, they race back to the start to repeat. See how many they can do in 30 seconds, allow a short rest and then repeat.
In a 10m wide, 5m long box, the players line up in groups of three or four facing each other.
Have no more than three groups in one box - two at one end and one at the other.
The first group runs and passes the ball along before popping it to the next line. After a run, the players in the group must swap positions.
After a minute, swap the direction of passing. Keep the energy high throughout.
In the test, players will run up and down the box passing in groups of three or four. They will also be criss-crossing and so will have other players coming from opposite directions and from their sides.
Each group has their own ball and they have to turn, swap positions and restart when they reach the end of the box.
Start at a fast walk and then up the energy. This can be done through your vocal commands.
Do a 20-second count, wherein you’ll see how many lengths a group completes without dropping a pass.
Repeat several times, always asking groups for their scores.
1. The players run down the narrow corridor
2. The ball carrier has to step out of the corridor to pass
3. Once the players have made one pass each they run to the beginning again
1. The line runs across the box passing
2. After each run, players swap positions in the line
3. Once at the far end, the end player passes to the next line
1. Groups run across the box, passing along the line
2. They aim to avoid contact and dropped balls
3. At the end of the box, they swap positions and start again
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